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Battlefield 2042: DICE shares beta feedback and upcoming changes

Following the conclusion of the Battleground 2042 beta, developer DICE has shared a make new weblog postal service in which the studio goes over the major pieces of feedback that it collected during the Open up Beta period. The post also includes several of the changes and adjustments that DICE is planning to make prior to the launch of Battleground 2042 so that players can accept an optimal experience on twenty-four hours ane.

Some of the biggest takeaways from the beta were that the servers weren't properly backfilling players and used bots too frequently, that the UI was difficult to read and didn't convey enough information, and that squad advice was difficult. In response, DICE has stated that it was able to solve the server issues during the Open up Beta, and that a system called Big Map is being implemented so that players can become a clear overview of the battlefield when they need information technology.

Additionally, players can likewise expect UI elements on the HUD to exist more organized and readable thanks to position shifts, clearer indicators that will brand information technology easier to tell who is an enemy and who isn't, and the usage of highlighted friend-or-foe colors. Players volition also have access to Battleground'due south traditional Commorose system (it was disabled during the beta) that allows players to make simple preset callouts to each other.

DICE also discussed Battlefield 2042'south Specialists at length, acknowledging that the limited number of Specialists available in the beta made squad play experience lacking in terms of depth. Nevertheless, the studio ultimately stood past the Specialist system, noting that it felt "there were multiple factors in play during the Open Beta that ... contributed to the perception of how the Specialists role contributes to squad play in Battlefield 2042." These factors primarily include the aforementioned issues with the UI and team communication avenues.

The developers too shared some of the core gameplay changes that players can expect when Battlefield 2042 launches. These include the following:

  • Increased the number of Tanks that you'll experience on Orbital. Information technology's upward from 4, to viii on PC, Xbox Series X|S, and PlayStation 5.
  • Made changes to movement, adding strafe input to sliding, adding the ability to vault on moving objects, and toning down jump spamming.
  • A nearby Grenade Indicator has been added.
  • Entry and Exit animations for vehicles are now shorter, with some being removed entirely.
  • Elevators have been fixed and then that y'all see less funky behaviours with doors.

Battlefield 2042 is slated to launch on Nov. 19, 2022, with Early Admission to the game starting on November. 12 for players who have preordered the Battleground 2042 Ultimate Edition. DICE has confirmed that as the game's launch draws nearer, the developers will share additional updates so that players understand what they tin expect from the full game.

All-out warfare

Battlefield 2042

Battleground 2042

Battlefield goes dorsum to the future

Battlefield 2042 debuts Electronic Arts' side by side-generation vision for the armed forces shooter, supporting up to 128 players, the largest-ever maps, devastatingly destructive weather systems, and more.

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Source: https://www.windowscentral.com/battlefield-2042-dice-shares-beta-feedback-and-upcoming-changes

Posted by: deschampshignigho.blogspot.com

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